1. UX is not about design!

    Reading time: 7 minutes

    I saw this post, by Erik Flowers while scrolling the LinkedIn feed which resonated with some thoughts that have been floating in my mind without anything to latch on to. But now those thought found something to root.

    I am currently working as a "software engineer" (commonly also referred to as "frontend developer") and although I like to label myself more as an "interaction developer" my main domain consists of designing software architectures and writing code. My background has always involved some level of getting involved with the user experience (UX) aspect. And while that may seem something that sticks out, I feel it is both to build good software and unfortunately also something that is not commonplace.

  2. The importance of crossing the disciplines

    Reading time: 4 minutes

    When you're part of a "modern" software building team, changes are, it is being referred to as "multi disciplinary" or "cross functional". This is to indicate that the team is made up of backend developers, frontend developers, some design role(s) and maybe somebody in charge of metrics and KPIs or some additional, specialised roles.

    The thought process here is that if you do that, the team can be completely in control of their responsibility (maybe add some DevOps terminology in there then, as well). Which makes for agile teams.